
They announced it late on Friday, probably hoping that they might be able to sneak it by. We can spend a lot of time talking about how that has been evident for much of the past year, but I want to jump right in to the most recent example: the developers are reducing hard node attempts from 8 to 5. But recently, it seems that the biggest problem is that the developers are way out of touch with their playerbase.

I also am growing increasingly frustrated about the stale nature of Galaxy of Heroes.īoth things are true, and the second one is actually because of the first one – I get frustrated because there are some seemingly simple and obvious things that could go a long way toward making this game so much better. It’s a great mobile game, and I can literally count on one hand the number of days in which I haven’t logged on in the past three years.

True to the RPG genre, each new hero has multiple powerful attacks and abilities!


Make strategic choices and pick characters with complimentary abilities to construct squads and engage in RPG combat like never before!
